Creativity
What is atmosphere
or mood?
What is the
emotional affect of the product on the audience? How does it make
the audience feel?
In what way does the product tap into cultural
myths, symbols, or archetypes?
How does the
product offer enlightenment or meaning?
How does
the product artistically tie to the rest of the production?
In What Way Does the Product
Tap into Cultural Myths, Symbols, or Archetypes?
One
of the more effective ways to generate emotion in an audience
member is by tying the product to myths, symbols, or archetypes.
In his A Handbook of Critical Approaches to Literature,
Wilfred L. Guerin explains the mythological and archetypal approaches
when analyzing literature. In this essay, I will offer excerpts
of Guerin's writing (1) and then attempt to relate his writings
to theatre.
The
relationship between myth, symbol, or archetype and mise-en-scène
has to do with a common response not only to a common experience,
but to the artistic representation of that same common experience.
The bottom line is that on a very substantive and deep level,
we all respond to common experiences because we are all human
beings. And when a common experience is represented in the theatre,
we respond similarly to the experience, even when the common experience
is not real but representation or symbol. In The Masks of God:Primitive
Mythology, Joseph Campbell tells of the phenomenon that newborn
chicks will see a hawk fly overhead and run for cover. The chicks
do not respond the same way when they see other birds. But not
only that, a wooden image of a hawk drawn overhead on a wire will
elicit the same response. The wooden hawk run backwards does not
elicit a response. Campbell points out that the work of art, the
wooden hawk, strikes some very deep chord.(2) When confronting
an mythic or archetypal work of art, it strikes some very deep
chord within us. Guerin writes that:
myth is, in the general sense, universal.
Furthermore, similar motifs or themes may be found among many
different mythologies, and certain images that recur in the
myths of peoples widely separated in time and place tend to
have a common meaning or, more accurately, tend to elicit comparable
psychological responses and to serve similar cultural functions.
Such motifs and images are called archetypes. Stated simply,
archetypes are universal symbols.
The theatrical artist/engineer does not have
to "make" these connections happen or "make"
the patron respond. They simply do. The goal here is to know what
archetypes are and how they work in order to make choices appropriate
for the production. The theatrical artist/engineer would NOT choose
a number of universal symbols in order to make the most connections,
but simply see if the engineering product falls into universal
symbol, and tap into it to help create an experience for the audience.
Guerin
offers some examples of archetypes and their symbolic meanings
with which they tend to be associated.
A. Images |
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1. Water |
The mystery
of creation; birth-death-resurrection; purification and redemption;
fertility and growth. According to Carl Jung, water is also
the commonest symbol for the unconscious. |
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a. The sea. |
The mother of all life;
spiritual mystery and infinity; death and rebirth; timelessness
and eternity; the unconscious. |
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b. Rivers |
Death and rebirth (baptism);
the flowing of time into eternity: transitional phases of
the life cycle; incarnations of deities. |
Not all playwrights include water in their plays,
but some do. Synge's Riders to the Sea does not ask the
scene designer to include the sea as a design element. The sea
is not onstage. But the sound of the sea elicits an image of the
sea that is archetypal and appropriate for this production. The
sound of the sea and the sound of a river are two different sounds,
and two different experiences. The sound of a river would not
help the production of Riders to the Sea because people
have a common experience with sound and the response it creates.
A. Images |
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2. Sun |
(Fire and sky
are closely related); creative energy; law in nature; consciousness
(thinking, enlightenment, wisdom, spiritual vision); father
principle (moon and earth tend to be associated with female
or mother principle); passage of time and life. |
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a. Rising sun |
Birth; creation; enlightenment |
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b. Setting sun |
Death |
Early theatre and outdoor daylight theatre literally
connect to this archetypal image. The artistic representation,
of course, has to do with lighting.
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3. Colors |
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a. Red |
Blood, sacrifice, violent
passion; disorder. |
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b. Green |
growth; sensation; hope;
fertility; in negative context may be associated with death
and decay. |
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c. Blue |
Usually highly positive,
associated with truth, religious feeling, security, spiritual
purity. |
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d. Black (Darkness) |
Chaos, mystery, the unknown;
death; primal wisdom; the unconscious; evil; melancholy. |
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e. White |
Highly multivalent, signifying,
in its positive aspects, light, purity, innocence, and timelessness;
in its negative aspects, death, terror, the supernatural,
and the blinding truth of an inscrutable cosmic mystery. |
Not only painting but light offers color. Of
color, though, Guerin is writing about cultural symbol or motif
rather than universal archetypes. For instance, people of the
Egyptian culture respond to black as life, not evil or darkness,
because of their ancient association with the black life-giving
soil when the Nile floods.
A. Images |
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4. Circle (Sphere) |
Wholeness, unity |
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a. Mandala (a geometric
figure based upon the squaring of a circle around a unifying
center) |
The desire for spiritual
unity and psychic integration. Note that in its classic oriental
forms the mandala features the juxtaposition of the triangle,
the square, and the circle with their numerical equivalents
of three, four, and seven. |
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b. Egg (oval) |
The mystery of life and
the forces of generation. |
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c. Yin-Yang |
A Chinese symbol representing
the union of the opposite forces of the Yin (female principle,
darkness, passivity, the unconscious) and the Yang (masculine
principle, light activity, the conscious mind). |
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d. Ouroboros |
The ancient symbol of the
snake biting its own tail, signifying the eternal cycle of
life, primordial unconsciousness, the unity of opposing forces. |
Mandala
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Yin-Yang
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Again, Guerin writes of not universal archetypes,
but cultural symbols and motifs. A set designer would consider
these motifs.
A. Images |
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5. Serpent |
Snake, worm.
Symbol of energy and pure force (libido); evil, corruption,
sensuality; destruction; mystery; wisdom; the unconscious. |
Joseph Campbell wrote about just how universal
the snake is and how much people of various cultures have blamed
the snake.
A. Images |
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6. Numbers |
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a. Three |
Light; spiritual awareness
and unity; the male principle. |
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b. Four |
Associated with the circle,
life cycle, four seasons; female principle, earth, nature;
four elements (earth, air, fire, water) |
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c. Seven |
The most potent of all symbolic
numbers - signifying the union of three and four, the completion
of a cycle, perfect order. |
Numbers are associated with both shape and rhythm,
so it is often used in set design and sound design.
A. Images |
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7. The Archetypal Woman |
Great Mother
[Earth Mother] - the mysteries of life, death, transformation. |
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a. The Good Mother |
Positive aspects of the
Earth Mother: associated with the life principle, birth, warmth,
nourishment, protection, fertility, growth, abundance. |
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b. The Terrible Mother |
Including the negative aspects
of the Earth Mother: the witch, sorceress, siren, whore, femme
fatale - associated with sensuality, sexual orgies, fear,
danger, darkness, dismemberment, emasculation, death; the
unconscious in its terrifying aspects. |
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c. The Soul Mate |
The Sophia figure, Holy
Mother, the princess of "beautiful lady" - incarnation
of inspiration and spiritual fulfillment. |
This, of course, connects to the play itself
and depiction of characters.
A. Images |
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8. The Wise Old Man |
(Savior, redeemer,
guru): personification of the spiritual principle, representing
"knowledge, reflection, insight, wisdom, cleverness,
and intuition on the one hand, and on the other, moral qualities
such as goodwill and readiness to help, which make his 'spiritual'
character sufficiently plain.... Apart from his cleverness,
wisdom, and insight, the old man ... is also notable for his
moral qualities; what is more, he even tests the moral qualities
of others and makes gifts dependent on this test.... The old
man always appears when the hero is in a hopeless and desperate
situation from which only profound reflection or a lucky idea
... can extricate him. But since, for internal and external
reasons, the hero cannot accomplish this himself, the knowledge
needed to compensate the deficiency comes in the form of a
personified though, i.e., in the shape of this sagacious and
helpful old man." (C.G. Jung, The Archetypes and the
Collective Unconscious, trans. R.F.C. Hull, 2nd ed. (Princeton,
NJ: Princeton University Press, 1968), pp. 217 ff.). |
Again, this is in the realm of the drama.
A. Images |
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9. Garden |
Paradise; innocence;
unspoiled beauty (especially feminine); fertility. |
Some plays literally call for a garden scene,
like My Fair Lady. But turn this around and think in terms
of its meaning when designing and the connection could happen.
A. Images |
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10. Tree |
"In
its most general sense, the symbolism of the tree denotes
life of the cosmos: its consistence, growth, proliferation,
generative and regenerative processes. It stands for inexhaustible
life, and is therefore equivalent to a symbol of immortality."
(J.E. Cirlot, A Dictionary of Symbols, trans. Jack
Sage (New York: Philosophical Library, 1962) p. 328.
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Modern video and computer games seem to use
the tree as a combination of the Wise Old Man and archetype.
A. Images |
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11. Desert |
Spiritual aridity;
death; nihilism, hopelessness. |
Australian film tends to use the Desert archetype
to indicate a change in a character.
B. Archetypal
Motifs or Patterns |
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1. Creation |
Perhaps the
most fundamental of all archetypal motifs - virtually every
mythology is built on some account of how the Cosmos, Nature,
and Man were brought into existence by some supernatural Being
or Beings. |
And entire operas, plays, and musical compositions
have dealt with this motif.
B. Archetypal
Motifs or Patterns |
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2. Immortality |
Another fundamental
archetype, generally taking one of two basic narrative forms. |
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a. Escape from Time. |
"Return to Paradise,"
the state of perfect, timeless bliss enjoyed by man before
his tragic Fall into corruption and mortality. |
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b. Mystical submersion into
Cyclical Time. |
The theme of endless death
and regeneration - man achieves a kind of immortality by submitting
to the vast, mysterious rhythm of Nature's eternal cycle,
particularly the cycle of the seasons. |
A rather clear way to see a part of Escape from
Time is to think about the movement downward and the movement
upward. Because of a universal feeling that downward is descent
of self and upward is ascent of self, we have movement of downward
into hell or the demon ascent from the depths of hell as well
as ascent into heaven and angels descending from heaven. It would
not make sense to us if the movement related to its opposite meaning.
So we have traps in the stage floor and the deus ex machina
in ancient Greek theatre. Mystical submersion into Cyclical Time
reminds me of the ancient Egyptian drama, the Abydos Passion
Play.
B. Archetypal
Motifs or Patterns |
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3. Hero Archetypes |
Archetypes of
transformation and redemption. |
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a. The Quest |
The hero (savior, deliverer)
undertakes some long journey during which he must perform
impossible tasks, battle with monsters, solve unanswerable
riddles, and overcome insurmountable obstacles in order to
save the kingdom and perhaps marry the princess. |
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b. Initiation |
The hero undergoes a series
of excruciating ordeals in passing from ignorance and immaturity
to social and spiritual adulthood, that is, in achieving maturity
and becoming a full-fledged member of his social group. The
initiation most commonly consists of three distinct phases:
(1) separation, (2) transformation, and (3) return. Like the
quest, this is a variation of the death-and-rebirth archetype. |
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c. The Sacrificial Scapegoat |
The hero, with whom the
welfare of the tribe or nation is identified, must die to
atone for the people's sins and restore the land to fruitfulness. |
This connects to plot as well as to character
type.
- All quotes from Guerin will be from his
book: Wilfred L. Guerin, Earle Labor, Lee Morgan, and John R.
Willingham, A Handbook of Critical Approaches to Literature,
2nd ed. (New York: Harper & Row, 1979) 154 - 162.
- Joseph Campbell, The Masks of God: Primitive
Mythology (New York: Viking Press, 1959) 31.
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